Change log¶
release 0.3.1¶
Date: 2020-10-03
- Sprite exporter [bugfix]: Disabling “Use alpha for transparent pixels” on images without alpha channel crash fixed
- Sprite exporter [bugfix]: Error messages & warnings were not rendered to screen
- GMII exporter: Gimp 2.8 compatibility fix
release 0.3.0¶
Date: 2019-11-23
- GMII exporter: automatic image scaling & resizing added
- GMII exporter: BLOAD headers can now be added using compress & split files option
- GMII exporter: Transparency handling improved (alpha channel now supported)
- GMII exporter: Background color for ROM image can be defined
- palettes adjusted (based on Paul Wratt’s HW-MSX palette)
release 0.2.0¶
Date: 2019-11-20
- fixed bug #5: sprite exporter raises IOError on Win7
- fixed bug #1/#4: GM II exporter exported wrong colors
- GM II exporter: new color indexing features (select dither type and option to use external converter MSXize by Weber Estevan Roder Kai)
release 0.1.3¶
- bugfix in GM II exporter (color identification failed for some blocks)
- sprite exporter added
- GM II exporter some code refactoring
release 0.1.2¶
- missing files for configure/make added + system compatibility improved
release 0.1.1¶
- fixed bug #2: GM II exporter: compress image does not work properly